Do i download patches or mod first






















Left Right. Small Regular. Click Hover. Left Center Right. Fixed Floating. All yml patches have been updated, mod. Small update, only the mod sprx yml patch and the mod sprx file have been updated, config was updated to remove a lot of unnecessary stuff that was removed from the code as well. Fixed a bug that was causing the extra CPKs to load in priority order reversed from the intended one.

New Flowscript commands, as always, check the dedicated github repo for the new flowscript commands found in P5EX. Removed a lot of unnecessary arrays from config and also removed them from the code altogether.

Fixed a bug that was causing Akechi to be able to infinitely Endure hits in battle. On Encounters above ID , it is now possible to end the battle early at any point by enabling flag 0xC , this will cause the encounter script to execute the battle end procedure after the next unit's action ends and cause the battle to end prematurely, note that ending battles with this method will NOT grant the player any EXP, Money or potential items dropped from enemies!

Small Update, mostly focused on fixing an unintentional bug. Big update, this time, everything that wasn't the CPKs got updated. Unification made upkeep significantly easier and enabled several fixes to be implemented that could not be done with discrete patches. Though the stand-alone patches are now essentially obsolete and have been removed from most download sites , they can be used in a case of running just the original base game, or the base game plus one DLC but not the other.

The major fixes are being gradually added to UESP. Optionally, you can also add a fourth parameter to give more information on any notable details about the fix. For other variations or special cases, see the template's documentation.

Note that this patch is unofficial. The official Bethesda-released patches are documented at Patch and Special Edition Patch ; the official patches include some fixes that for technical reasons e.



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