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View Community Hub. The small kingdom of Dalmasca, conquered by the Archadian Empire, is left in ruin and uncertainty. Princess Ashe, the one and only heir to the throne, devotes herself to the resistance to liberate her country.
Vaan, a young man who lost his family in the war, dreams of flying freely in the skies. In a fight for freedom and fallen royalty, join these unlikely allies and their companions as they embark on a heroic adventure to free their homeland. Players both returning and new to the game will be immersed in a grand adventure that spans the world of Ivalice in an entirely fresh and improved experience.
Newly implemented trophies. True 7. Endless adventure including hunts, battles and mini-games. Screen resolution: x Depending on the monitor and PC graphics card environment and setup used, this title can expand its display resolution to 4K. However, please be aware that 4K resolutions are not officially supported. See all. Customer reviews. Overall Reviews:. Review Type. After Ashe was announced to have committed suicide the kingdom became an occupied state to Archadia.
Two years later a street thief Vaan infiltrates the royal palace. He joins two sky pirates as a Dalmascan Resistance faction attacks the palace to remove the new Consul from power: Vayne. The trio is captured, and during their imprisonment runs into the alleged king-slayer and notorious traitor, Basch fon Ronsenburg, though he swears he was framed. As the party heads to save Vaan's friend Penelo from a gang of bounty hunters, they discover a potential ally in Vayne's younger brother, Larsa, and learn that Vayne is plotting behind the Emperor's back to his own ends.
During their travels they learn that the Empire is after the magickal stones of unimaginable power known as nethicite.
They learn the pieces of deifacted nethicite were granted to mankind by the shadowy immortals who deem themselves the Gods of Ivalice: Occuria. A rogue Occurian has lent its support to Archadia to overthrow the rest of the Occuria's rule, who have backed the descendants of Dynast-King Raithwall, and who now want Ashe to be their new Dynast-King.
During the ensuing political turmoil Vayne becomes Emperor and Ashe's uncle of the supposedly neutral Skycity of Bhujerba assembles a Resistance army to free Ivalice in a response to Vayne's bid for world domination. Ashe must decide whether to wield the power granted to her by the "Gods" to free her kingdom, or whether to put faith in mankind being able to govern themselves free from Occuria's manipulations. Ashe puts her faith in the allegiance she has wrought with Larsa who has instilled in her the belief the nations of Ivalice can co-exist peacefully.
She casts aside the power the Occuria are offering, and sets out to kill Vayne and Venat as the war erupts in the air space above her homeland. As Larsa inherits the throne from the fallen Vayne and proposes peace, Ashe is recognized as the rightful ruler of Dalmasca, and peace returns to Ivalice.
The prominent theme is coping in the face of loss of family. Vaan lost his parents, and then his brother Reks in the war between Dalmasca and Archadia at the hands of Gabranth, thus giving Vaan an animosity towards the Archadian Empire.
Like Vaan, Penelo lost her family to the war leading her to fear the Empire. Her view slowly changes as her friendship with Larsa develops, a member of the Empire's ruling family. Ashe lost her husband, father, and kingdom to the Archadian Empire, and avenging them is her main motivation. Ashe's quest for revenge is used by the Occuria, who send a false apparition of her late husband to spur her thirst for revenge to use her to achieve their own ends.
Ashe learns that exacting revenge is not something Rasler would have wanted her to do, and it will not bring him or her father back. Basch is physically imprisoned and breaks free with the party's help, but later comments the past can bind a man as strong as chains.
Multiple characters seek to escape their past, only to find they must face it sooner or later. Fran leaves the woods to gain her freedom of the viera's traditionally restrictive lifestyle, but in doing so is permanently cut off from her family. Balthier escapes an unbearable situation with his father by renouncing his identity, only to find he must confront his father's madness to move on.
Vaan tries to obtain his freedom through becoming a sky pirate to explore the world as he pleases, but realizes it's his attempt to evade his problems. Ashe wishes to reclaim her throne and kingdom, and be free from the Empire's rule once and for all, but first has to overcome her hatred for the Empire and the role it played in robbing her of her loved ones and the downfall of the Dalmascan kingdom.
Like with much of the games set in Ivalice, Final Fantasy XII has deconstructive elements regarding religion and theism on the social and human condition. The gods of Ivalice are revealed to be mere living beings, and even the truths of Raithwall are shown to be their machinations to enact their own plans.
Although Man is shown to be allowed his own fate, free from the gods—as depicted with Archadia—should mankind undertake one of evil with this freedom it leads to tyranny and dominance over others. Kiltia is shown as a religion in modest balance and order. The nethicite alludes to the crystals , a recurring motif in the Final Fantasy series where crystals are the embodiment of divine and magical power.
The same story arc has been used in the series numerous times, although Final Fantasy XII subverts the theme in that being "chosen" to wield the power of the crystal is something the player party must fight: Dr Cid and his machinations, as well as the influence of the Occuria.
When Ashe becomes chosen to wield the power of the nethicite by the Occuria, she ultimately rejects it. Its original director, Yasumi Matsuno , left the project mid-way. This edition includes the original game packaged in a steelbook case, along with a special bonus disc , which contains developer interviews, an art gallery, four U.
It is the first game where Hiroyuki Ito has been credited as both producer and director. Ito did not want the game to get an " International " title, for how different the game was going to be from the other International versions of Final Fantasy games, published previously; Ito wanted to call the game "Final Fantasy XII Annex".
Final Fantasy XII International Zodiac Job System was made by a small group of programmers, with only five main people working on it toward the end of the project. The small team brought on some limitations on what could be achieved, as Ito would have wanted bigger changes to the game than what could be done with the resources he had available. The field and status screen in widescreen ratio of the Zodiac Job System.
Notice the minor changes of interface compared to the original version. The game includes a new take on the License Board system, with twelve boards instead of one, each corresponding to a different zodiac sign and job.
The number of jobs was set at twelve as Final Fantasy XII is the twelfth main installment to the series, and because there are twelve zodiac signs, a recurring theme in Ivalice games. The game already had fifteen different types of weapons and the jobs were planned around the idea of what kind of weapon would belong to what kind of job. Isolated licenses can be accessed by unlocking Espers and Quickenings. The Active Dimension Battle ADB system was tweaked; guests and Espers were made fully controllable, while pressing activates a Turbo mode, greatly increasing the game's speed.
A new mode allows the player to hunt monsters and Espers in several series of small maps, to gain items and gil. Trial Mode is a new game mode where the party must fight through stages, each one containing stronger monsters. A battle against all five Judge Magisters is included as the ultimate Trial Mode challenge.
Nothing carries over into these new save files. The game has 16 new gambits and all gambits can be bought upon leaving Barheim Passage. Mist Knacks Quickenings no longer take up MP; instead, they have their own separate gauge. Small changes have been made for things like characters' stat growth , items, enemies, magicks, equipment, shop listings, hunt rewards, treasure respawns they now respawn by just moving one screen away and treasure item changes.
The game has no damage limit anymore. Translation for other languages can be done using official European releases instead of the US release.
The next day, Roth retracted the "remake" part of his statement, apologizing for the error. A remaster of the game, based on the International Zodiac Job System version, was announced on June 6, for all major regions. This version is based on the International Zodiac Job System version. It has remastered graphics with high resolution textures and lighting effects, an implemented auto-save feature, and supports up to 7.
The original people responsible for the localization return for the English version, Alexander O. Smith and Joseph Reeder. When the original Final Fantasy XII was created, it was made relatively high spec with the idea to create an HD version of it sometime in the future. Ito wanted The Zodiac Age to be easier to explore and easier to play, and thus the staff tried to accommodate those wishes when making changes to the game.
Backgrounds, character models, movie scenes and all 2D parts, including fonts, have been upgraded to high definition. The game has 7. The soundtrack has eight new tracks, notably for locations that previously shared themes. The game adds auto-save functionality game saves automatically when moving to each new screen, excepting boss arenas , an improved high-speed mode, a transparent overlay map and the ability to invert the X and Y camera axes.
When playing the digital download version, the player can play up to the point where Vaan pursues the Rogue Tomato and returns to the Rabanastre gate; the gate will not open until the download is finished, but the player can explore the desert up to the outpost and save their progress at a save crystal. Each playable character can have two jobs, the second license board becoming available upon defeating Belias at the Tomb of Raithwall. Licenses are shared between both boards owned by a character.
The Effect Capacity system that limited spell-casting in the PlayStation 2 versions has been removed. The game has 41 trophies. Total worldwide shipments and digital sales have exceeded one million units. To commemorate the milestone, Square Enix released a new illustration by Isamu Kamikokuryo , the art director, and a remastered version of the original title screen trailer.
The HD remaster version was released on Steam on February 1, In addition to the improvements added to the PlayStation 4 version over the PlayStation 2 original, the Steam version is further enhanced with new features:.
Mods will not be officially supported. It is now possible to reset and reassign jobs by talking to Montblanc in the Clan Centurio headquarters in Rabanastre. Resetting a job wipes its board and returns all LP and lets the player start anew. TZA: 8. Final Fantasy XII was met with widespread critical acclaim upon release. It was praised in particular for its innovative gameplay systems that made a sharp change from previous titles, technical accomplishment on the PlayStation 2, presentation, and scenarios.
Many critics praised the gameplay and noted its stark change of direction from previous titles. Game Informer stated that while they were "apprehensive" at first, the result is "fast, efficient combat that is packed with strategy and dependent on characters' roles within the team". IGN called it the "darkest and most mature storyline" the series had seen, saying its plot has "more ups, downs, and surprises than any other title we can remember this year[]". AllGame stated it has "some of the finest graphics and sound ever seen or heard on a PS2 to date", stating that "in a perfect world, every video game would feature the same amount of care, craftsmanship, and quality".
He thanked the development team and playerbase, and said that the team was grateful for the awards as they could not possibly think about the game's reception during its creation. When re-released as The Zodiac Age , the game was praised for aging well, for graphical improvements and for the job system. GameSpot summarized it as an "ideal definitive edition: one that improves the game over its original version across the board". It was the highest ranking Final Fantasy game, and the only one to appear in the top The list was decided on by "a crack team of industry experts", and games were ranked on their initial impact, lasting legacy, and how fun they were to play.
The manga version expands on the storyline seen in the game and adds new events and characters. Final Fantasy XII contains many references to the games developed by the same team, or based on the same world.
Similarly, the player can acquire the Riskbreaker clan rank, a reference to the game Vagrant Story. The names of the Archadian airships are taken from previous summons from the series, while all of the Resistance airships are named for previously appeared characters. The only airship with an original name is the party's airship, the Strahl. Final Fantasy Wiki Explore. Old Sharlayan Thavnair Garlemald The moon. Characters Jobs Races. Explore Wikis Community Central. Register Don't have an account?
Final Fantasy XII. Edit source History Talk Do you like this video? Play Sound. Main article: License Board. Main article: Magick ability type. Main article: Quickening ability. Main article: Chain term. Main article: Trap term. Skip section. Princess Ashe. Themes [ ] The prominent theme is coping in the face of loss of family. Ashe in a mourning gown.
Venat, the rogue Occuria. Spoilers end here. You can help the Final Fantasy Wiki by expanding it. Main article: List of new features and changes to the original version. Key visual by Akihiko Yoshida.
Promotional visual by Isamu Kamikokuryo. Promotional visual by Hideo Minaba. Promotional visual by Isamu Kamikokuryo, celebrating one million units shipped. The Zodiac Age U. Limited Steelbook Edition.
Promotional artwork for the airship Ifrit by Yoshitaka Amano. Promotional artwork of the party at Balfonheim by Yoshitaka Amano. IGN Games. Final Fantasy 20th Anniversary. Final Fantasy 25th Anniversary.
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