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You must sign in and sign up for the Mass Effect newsletter before you can redeem your items. It is largely identical to the version, utilizing the same inventory system and security bypass minigame, although Bring Down the Sky is included in the game. Bioware has stated that due to issues with the source material, Pinnacle Station will not be coming to the PS3 version.
The galaxy is trapped in an endless cycle of extinction. Every 50, years, an ancient machine race invades the galaxy. With ruthless efficiency, the machines wipe out all advanced organic civilization. They leave behind only the scattered ruins of technology, destroying all evidence of their own existence. Few believe this ancient legend. You, however, know it to be true. The fight to stop this extinction event has become the most important mission in the galaxy.
It is your mission. As Commander Shepard of the SSV Normandy, you will take your elite recon squad across a galaxy in turmoil, in a desperate race to stop the return of an enemy without mercy.
To stop this enemy, you must act without remorse, without hesitation, and outside the limits of the law. Your only imperative is to preserve the safety of civilized life in the galaxy - at any cost. You must become the tip of the spear of humanity, for you alone know the full extent of what is at stake if you should fail. The game is set in the year CE, 35 years after humans discovered the ruins of an ancient spacefaring race called the Protheans on Mars.
With the technology from these ruins, humanity learned the secrets of mass effect physics and element zero , unlocking faster-than-light travel. Humans also discovered the mass relay network that threaded the galaxy, permitting instantaneous passage across thousands of light-years. Humanity began its journey among the stars, encountering various alien races and establishing itself on the galactic stage.
A routine mission to recover a Prothean beacon on Eden Prime goes awry when the Commander is attacked by geth forces led by a rogue turian Spectre named Saren Arterius , who are also after the beacon. When the Commander locates the beacon it activates, imparting strange visions of synthetics slaughtering organics in Shepard's mind before becoming inactive.
It turns out that Saren is trying to find the Conduit , a mysterious device that will lead to the return of the Reapers , an ancient machine race believed to be behind the Protheans' demise. Shepard becomes the first human Spectre and is given command of the Normandy with orders to hunt down Saren.
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He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. The story largely remains the same regardless of the choices that you make but the multiple methods of how Shepard works through any given scenario is carefully monitored between the games, which creates a more enriching experience as your particular choices resonate throughout the story and across the games.
These choices are omnipresent, as every conversation in the game is interactive and most give a chance to score Paragon and Renegade points. Yes, Paragon and Renegade: you can climb both sides of the scale simultaneously. Instead of each choice pulling you in one direction or another, there are separate meters for Paragon and Renegade, and choosing towards one does not change your position on the other. This allows much more complex characterization; there's no reason you can't play say a moral xenophobe who is Paragon towards humans but Renegade towards aliens, a True Neutral character who adapts to fit each situation, or even alternate every time you're given a choice.
And in terms of replay value, it's kind of brilliant, since no matter what path you choose, there's always at least one other branch sometimes more you consciously turned away from. And these link up with the other theme of the franchise: continuity porn , the Butterfly of Doom and the old save bonus. There are plenty of NPCs you can interact with, and depending on your choices they could even die over the course of the game.
If they don't, they will almost certainly appear in the next game where, possibly, they can be killed this round. Mass Effect has hundreds of named characters, and the list of ones who don't re-appear in the next game is a lot shorter than the list of those who do; this creates a sense of not only a living, breathing universe, but the feeling that you, Commander Shepard, have some significance, some — well — mass effect on it.
And these are just the casual choices — what about the ones where you decide the fates of entire sentient species? Players of the franchise are known to run two or more saved games, playing and re-playing to see how their choices impact the galaxy.
It was released on January 31, The ride features characters from the original trilogy, with the voice actors reprising their roles, but does not take place canonically in the series.
Garrus Vakarian reminisces to female Shepard about how his reach and a recon scout's flexibility were equally useful in the sparring ring and in her quarters. Then FemShep propositions him, citing her own flexibility.
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